Ice FishingIce Fishing

Ice Fishing guide

Ice Fishing results today

Follow the latest recorded spins, explore time windows and compare strategy replays. Checks run every 20 seconds; source records may arrive later or in batches.

20-second previewEvolution · Ice Fishing

Round-by-round feed

Spin History · Latest Spins

Checking data feed…
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Checking API for the latest round…

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Individual results refresh every 20 seconds when the source has new rounds. Source updates may arrive less frequently.

Live data

Ice Fishing live statistics

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Rounds tracked—Last 30 days
Observed bonus rate—Observed sample, not a forecast
Average multiplier—API-reported period average
Highest multiplier—Observed in selected period
Theoretical RTP—API-reported headline · bet-specific RTP can differ
Data sourceLiveCasinoDataPublic API · CC BY 4.0

Rolling round statistics

Ice Fishing Statistics

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Past 30 minutes · loading spins…
Bonus rate—
Bonus lands—
Spins since bonus—
Latest spin—
Top multiplier—
Average multiplier—

Outcome frequency in this period

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Observed counts and frequency are calculated from the source’s round records. Expected frequency is based on the game’s published 53-segment wheel.

Round-by-round analysis

Ice Fishing analytics

Compare recent recorded results with wheel frequencies. These charts describe past rounds; they cannot predict the next spin.

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Recent round results

One bar per spin · taller bar means a larger multiplier · colors identify the wheel result

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Leaf 1Leaf 2Lil’ BluesBig OrangesHuge Reds
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How to read it: the chart shows the latest 50 spins from your selected sample. The vertical scale is linear and capped so ordinary rounds remain visible; a small cap mark means the actual multiplier is above the visible scale. Hover a bar to see its exact value; the full result is also listed in Spin History.

Strategy backtest

Replay the same past spins with different betting progressions

What counts as a win? The selected result must appear in that recorded spin. A matching round uses the selected multiplier convention. Total return: stake × multiplier. Profit convention: stake × (multiplier + 1). Other outcomes lose the stake. This model covers one chosen spot only.

Ending bankroll—
Net change—
Sample return on stakes—
Largest stake used—
Largest drop from a peak—
Flat stake · bankroll by spinWaiting for rounds…
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Compare strategies on this same sample

StrategyEnding bankrollNet changeSample returnPeak stakeSpins / hitsRun status
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Sample return is not the game’s RTP. It is the simulated gross payout divided by total simulated stakes in this one historical sample. Each strategy changes only the stake progression. The replay starts with your base stake and bankroll, follows the chosen result through the same rounds, and stops if the next planned stake exceeds the remaining bankroll. The API does not provide your actual bets or casino table limits, so this is a simplified historical simulation—not a forecast or a recommendation to use a betting system.

Actual vs expected frequency

Share of each result in the selected sample

ObservedTheoretical
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Multiplier distribution

Recorded multipliers grouped into ranges

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Spins since each bonus

Recent gap compared with theoretical average interval

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Bonus frequency

Observed rate and average spacing in the sample

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Multiplier heatmap · 100-spin blocks

Rows progress from older rounds at the top to the latest block below

Spin block1–2x2–5x5–10x10–25x25x+
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The rounds feed reports result, multiplier, bonus flag and timestamp; it does not provide individual payout amounts or winner counts. Bonus gaps are historical counts, not “due” signals. Real outcomes are random and past rounds do not change the next round’s odds.

How to read the dashboard

Using Ice Fishing data: a theoretical guide

Players can use the feed to review what happened, compare a sample with published wheel frequencies, and keep a session record. These are descriptive tools. They do not reveal what the next spin will be.

01

Choose a consistent window

Use the same time range or spin count when comparing sessions. A 30-minute sample and a 5,000-spin sample answer different questions.

02

Compare sample with wheel math

Observed percentages can move above or below the theoretical frequency, especially in small samples. The gap is a description of that sample, not a correction signal.

03

Read gaps as history

“Spins since bonus” counts the wait already observed. It does not mean a bonus is due, and the average interval is not a deadline.

04

Use the backtest as a what-if

Choose a result, starting balance, base stake and progression. Compare the five replays on the same historical spins; sample return is descriptive, not the game’s RTP or a forecast.

Key limit

If rounds are independent, previous results do not alter the probability of the next result. “Overdue”, “hot”, heatmap colours, short-term frequency and RSI-like scores are not predictive signals.

Betting systems · mechanics, not recommendations

Seven betting progressions, explained step by step

The examples below explain how stake progressions are commonly described. None changes the game’s odds or expected return. Loss progressions can reach a table limit or use up a bankroll quickly; use the dashboard for review or paper simulations, not to chase a bonus.

01

“Fish Martingale” · Martingale

Classic loss progression applied to one bonus fish

  1. Choose one target fish and define a base unit and a hard session-loss limit.
  2. For the classic version, increase the next stake by 2 after each loss; a hit resets the next stake to the base unit.
  3. Stop at the pre-set loss limit or stake cap, even if the fish has not appeared.

Data limit: a long gap is not a trigger that makes the fish more likely. Multiplying by 2.5 after an “overdue” reading only raises exposure faster.

02

“Momentum Fish” · Paroli

Reverse Martingale: raise stakes after wins

  1. Set a base unit and a maximum of three consecutive increases before starting.
  2. After a modeled win, raise the next stake by one step (often double); after a loss, return to the base unit.
  3. End the sequence at the step cap or session limit; do not extend it because a fish appears “hot”.

Data limit: a recent fish or a warm heatmap cell does not make another hit more probable.

03

“Slow Return” · D’Alembert

A one-unit stake adjustment after outcomes

  1. Choose a base unit and begin at that amount.
  2. After a loss, add one unit to the next stake; after a win, subtract one unit, never going below the base.
  3. Keep one progression per target if you are only documenting the idea, and stop at the session cap.

Data limit: a per-fish gap can describe elapsed spins, but switching to the largest gap does not improve the next-spin odds.

04

“Golden Ratio of Ice” · Fibonacci

A stake sequence: 1, 1, 2, 3, 5, 8… units

  1. Set the unit size and a maximum sequence position before the session.
  2. In the usual loss progression, move one place forward after a loss.
  3. After a win, move back two places (not below the start); stop if the sequence cap or loss limit is reached.

Data limit: tying sequence position to “spins since bonus” is an extra rule, not a mathematical advantage; the sequence can still grow quickly.

05

“Write-Off Sequence” · Labouchere

A target sequence with stakes based on its endpoints

  1. For a paper example, write a fixed unit sequence such as 1–2–3–4.
  2. Set the next stake to the first plus last numbers; if only one number remains, use it.
  3. After a modeled win, cross off the two endpoint numbers; after a loss, append the lost stake in units. Stop at a pre-set maximum stake or session loss.

Data limit: observed frequency shortfalls are not monetary “debts”; variable bonus payouts also make this system hard to map to actual bets.

06

“One Bonus and Done” · Oscar’s Grind

A small step-up after wins toward a session target

  1. Choose a one-unit session target and a separate maximum loss.
  2. Start at one unit. In a common version, after a win raise the next stake by one unit only while the session remains below its target; after a loss, keep the stake unchanged.
  3. Stop when the target or the loss/time limit is reached; never reset the limits to continue.

Data limit: reaching a bonus is not the same as reaching a profit target; recorded outcomes do not show your personal stake or net result.

07

Gap + heatmap “hybrid” · paper test only

A data filter that can look convincing without forecasting anything

  1. Pick one fixed sample size and compare observed fish frequency with the theoretical wheel frequency.
  2. Mark an outcome as “under-represented” or “long-gap” only as a historical label; do not call it due.
  3. For a paper test, record flat hypothetical units on every next spin and compare results with a baseline. Do not increase stakes because a short-term average or frequency looks unusual.
  4. Set the sample end point before reviewing it, then report both wins and losses. Never use the result as a promise about future rounds.

Data limit: the proposed hybrid, RSI-like score and “overheated” mean are not validated predictors. A fixed loss/time cap limits exposure; it does not create an edge.

These descriptions are educational, not betting advice. A progression changes the size and timing of stakes, not the independent outcome probabilities. Do not borrow, chase losses, or raise stakes to recover money.

Interactive outcome explorer

Ice Fishing results chart

30-day segment sample

Choose a fish or leaf below. The chart highlights that result and filters the visual results table.

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All outcomes

Observed results describe past rounds; they do not predict the next spin.

Aggregate results history

Fish and wheel outcome list

Each row pairs the game result artwork with its observed count and share. Click a chart row above to filter this list.

Game imageOutcomeTracked countObserved shareData window
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The count and percentage are historical observations from the linked 30-day distribution. Individual round results and timestamps appear separately in Latest Spins.

Three bonus catches

Ice Fishing bonus fish explained

Evolution describes three bonus games on its 53-segment wheel. The fish and leaf artwork on this page comes from the supplied Ice Fishing image set; the multipliers below follow the provider’s public rules.

Blue fish from the Ice Fishing bonus game

Lil’ Blues

  • 3x–100x
  • Bonus round

Evolution lists fish multipliers from 3x to 100x before any applicable wheel multiplier is applied.

Golden yellow fish from the Ice Fishing bonus game

Big Oranges

  • 4x–200x
  • Bonus round

The middle bonus tier, with a provider-listed fish multiplier range of 4x to 200x.

Red fish from the Ice Fishing Huge Reds bonus

Huge Reds

  • 10x–500x
  • Bonus round

The highest-tier fish bonus. Evolution lists fish multipliers from 10x to 500x.

The bonus multiplier ranges describe game rules; they are not the probability of landing a bonus or a promise of return. The Evolution source is listed in the footer.

Research-led guide

Ice Fishing strategy: what results can and cannot tell you

There is no proven way to use past rounds to make the next independent spin more likely to win.

Evolution’s game has a 53-segment wheel and applies random multipliers before the spin. A recent streak, a long wait since a fish bonus, or a large historical catch does not change the rules for the next round. Live statistics can describe a sample; they cannot reveal a reliable “due” signal.

The practical approach is risk management: decide a fixed entertainment budget before playing, choose a stake that keeps a session within it, and stop when you reach your time or loss limit. Do not increase stakes to recover losses.

01

Flat stake

Keeping the same small stake makes session exposure easier to estimate. It does not improve the game’s return.

02

Set a stop point

Pick a spend and time limit in advance. Treat them as hard limits, not targets to chase.

03

Read the right statistic

Use RTP and wheel composition to understand the rules; use observed charts to describe past samples only.

Ice Fishing results FAQ

Common questions

Yes. The page polls the aggregate API and public rounds feed every 20 seconds. The source may publish new rounds less frequently; the Spin History selector filters available records across windows from 5 minutes to 72 hours.

The page filters timestamped round records to the selected time range, then counts outcomes, bonus rounds and multipliers. The rolling window can be shorter than the fetched page; longer windows load older pages from the rounds feed.

The public API does not include a live stream. The video above is a short preview; live play access depends on an authorised operator.

No. The next round is independent of previous results. A streak in the historical sample does not make any result due.

It is the share of recorded rounds in which an outcome appeared during the selected sample. It describes that sample and can differ from the theoretical wheel frequency by chance.

Each row groups up to 100 chronological spins. Each colored cell shows the share and count in one multiplier range. A bright cell means that range appeared more often in that block; it does not indicate what comes next.

No. An average interval is a long-run reference, not a countdown or deadline. A bonus can arrive sooner or much later, and the next spin’s probability does not rise because of the current gap.

The chart uses simple linear bars for the latest 50 rounds. Its scale is capped so ordinary results stay visible; hover or tap a bar to see the exact multiplier when it exceeds the cap.

The replay follows a selected result through the same past spins using flat stake, Martingale, Paroli, D’Alembert or Fibonacci stake progressions. Sample return is the simulated gross payout divided by total simulated stakes; it is not the game’s theoretical RTP or a forecast.

No. The rounds feed provides outcomes, multipliers, bonus flags and timestamps, not an individual player’s wager selection or payout. The chart is a stated what-if model, not a reconstruction of a real casino session.

In the classic version, a player chooses a target, starts with a base unit, doubles the stake after each loss, and resets after a win. A losing sequence makes stakes grow rapidly; an overdue fish does not make a win more likely.

No. A gap is only a count of past spins. Increasing the multiplier to 2.5 raises exposure faster but does not change the chance of the target result.

Paroli raises stakes after wins and resets after a loss, usually with a pre-set number of steps. A recent win or a heatmap cluster does not make another win more likely.

D’Alembert adjusts the stake by one unit after a loss or win, with a base minimum. Fibonacci advances through 1, 1, 2, 3, 5 and so on after losses and commonly moves back two places after a win. Neither progression improves the game odds.

No. Labouchere uses a money-unit sequence: stake the first plus last values, cross them off after a modeled win, and append the lost amount after a loss. A statistical frequency shortfall is not a monetary debt, and the sequence can grow.

A common version starts at one unit, raises the next stake by one unit after a win while below a small profit target, and keeps the stake unchanged after a loss. The target does not guarantee a profit; use a separate stop-loss and time limit.

No. These indicators summarize the chosen historical sample. They are not validated predictors of independent rounds, and filtering a fish as under-represented or overdue does not create an edge.

Use them to review past rounds, compare consistent samples, understand variance and record a session. Decide any spending and time limits before play; do not use historical gaps to chase losses or raise stakes.

Progressions can hit a table limit or exhaust a bankroll during a losing run. A pre-set limit helps cap exposure, although it cannot ensure a win or make a progression profitable.

About the author

Jeffry Jonson

iGaming specialist · 8 years of experience

Game mechanics, result analysis and casino comparisons, with a focus on explaining what the numbers mean for a player.

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